Say It Again Vs What Was That

Post-obit HnA, this is the interview with the producer of VS Arashi from Arashi'south latest +act mini commodity. Even though his blurbs on each fellow member are shorter, I think I like this even more than the HnA interview for reasons you'll soon notice out yourself. :)

Nearly forgot to add together: Thank you to arashi_no_jidai for the scans! ♥


+act mini vol. ten
Interview with producer of HnA


+human activity mini - 2010 vol. 10 - VS Arashi

Producer interview
VS Arashi
Futagawa Masafumi

Start, delight allow me to talk a bit most Arashi and I... In the past, I was actually posted at a division in Fuji where events are planned and produced. This happened about 7 years ago, but in the midst of the concerts, stageplays and then forth that Arashi was doing, what brought the fans closest to the group itself was an consequence chosen "Fan Tour in Hawaii". It was a projection where Arashi went with 1500 of their fans to Hawaii, divided themselves up into v teams and had fun in various events. We came upward with ideas together with Arashi at the time, and sweated together... To that extent, it was an event in which Arashi sacrificed sleep and rest for us, and what was most pronounced about it was how our working relationship with them grew even more intimate. After that, I was transferred to other shows in the diversity center and was always working on different programs, just I was transferred most a month ago, and was finally able to work again with Arashi after and so long. When I introduced myself and said "I'm going to exist in charge of this show", all of them remembered me despite information technology beingness vi~7 years since we final met, and said "Ah~ information technology'southward been a while!"... information technology made me happy just how candid they were in speaking ordinarily with me. I got the sense that Arashi's electric current popularity and momentum truly has reached new heights at the time. They were all extremely personable even back in the day, with their consideration towards the staff, and being gentle and tactful. Not simply that, Arashi is fundamentally shut to one another among themselves to brainstorm with. That this group is an extremely skilful group is something I've thought before, but just every bit expected all sorts of other people feel this way also. It occurred to me all over again that it was precisely why they've grown to this extent. Basically, regardless of by or nowadays, Arashi truly is Arashi. The fact that they haven't changed whether for good or bad is an amazing aspect of theirs.

Getting back to the main topic, when information technology comes to "VS Arashi", to a higher place all else we keep their rubber in consideration so that accidents won't ever happen. Then, so that anybody appearing on the evidence can proceed their spirits up as much every bit possible, we are likewise dedicated to trying to change the sets as quickly every bit possible so the recording can become smoothly. Holding prior meetings with Arashi themselves is something we basically don't do unless they're going to play a new game; instead, we just await the recording dates. While in that location are times when we'd direct them to talk about sure things regarding the guests, for the about part we get out the conversation topics upwardly to them and let them talk in their own words.

All of u.s. staff are very nervous at the very starting time of each new game when they're actually existence used for filming. Even though the staff had already through numerous simulations beforehand, things we would never await exercise happen when the talents use them for real, then we'd watch over everything in fear simply too anticipation. For example, the game that fabricated its showtime appearance in the jump special, "Bound Hockey". When we had various distingushed guests on the ready in the forms of the Yajima Biyoushitsu team and the Wagaya no Rekishi squad. The truth is... upwardly until two hours before the recording, the puck still couldn't slide very well. The designers and staff were all going "Ahhh what should we do!" "This is really bad!"... (laugh) Our solution at the fourth dimension was to add iii argent screws to the underside of each puck, and information technology ended upwardly sliding reaaally well. That was all thanks to the superb intelligence of a ready designer in quite the nick of time earlier recording began. It was really great that we could make it in time. Including Hockey, the attraction games that became prominent are more often than not established now, but we still make tweaks and changes to them fifty-fifty now. We're always thinking upwards ideas for new games, and since I call back there are diverse forms of games too, we try to look at them in new perspectives... we're trying to expand the range of games further if possible, such equally two teams competing at the same time and other different ways of presentation. The existing games are also different now that plus one guests have been added. What's good about the plus 1 guests is that they can bring out different sides to Arashi. Since the guys in Arashi take played these games countless times, they're definitely more or less used to them more so than the guests, correct? But if yous add in a plus ane guest, the teamwork and balance might be shaken, or they might pull off an upset victory thanks to that plus 1 guest; it's possible for all sorts of drama to happen. With that sort of spice added to Arashi as a squad, information technology's interesting to see the Arashi squad go a slightly different team each time.

Honestly, what's slap-up about their friendship and closeness is the fact that information technology hasn't changed at all from what I first sensed from them seven years ago; they've stayed close all this time. I think, just equally expected, that the popularity of this group chosen Arashi is linked to the closeness y'all can feel even through the tv set screen. Taking into account things such every bit the goodness of their nature, their consideration for ane some other, their niceness towards others... really, that closeness doesn't change regardless of whether the cameras are rolling or not. They truly stay the same, all of them. I call back they're an incredibly good group. In regards to Ohno-kun, while he does have the position of being the leader, it's more nigh the sudden blurting of words during filming (laugh). He has amazing reflexes, and would sometimes say a single thing that would settle the entire matter at once. That'south why you often see the other members practice all sorts of bantering but leave the ending to Ohno-kun, upon which Ohno-kun would react splendidly and pop out a single quote that neatly concludes the whole thing. Leader seems similar he's just zoning out at starting time glance (express joy), simply in doing so I call back his presence is actually one that brings the group together and really helps Arashi strike a balance.

Next, Sakurai-kun is "the reliable one". While his position in Arashi is often similar to that of an emcee, he actually handles the whole situation for us a lot. We're very thankful for that. And while he's handling information technology all, he would also put in the endeavor to help make the conversations more interesting... if I was to brand a soccer comparing, I recall he would be similar a midfielder, in a place where he tin can give commands.

Ninomiya-kun gives off an indifferent feeling at start glance, simply he ofttimes thinks most show-related matters, and is actually very considerate and passionate... he does accept that sort of side to him. Not simply that, he looks like he's having a lot of fun during recordings, and his conversations with the guests are also very lively. He tin can interject with quips hands, he tin can play dumb himself; things turn interesting when Nino'south there because he's so dexterous. He's unreserved in a positive sense of the discussion. I retrieve that "lack of hesitation" aspect is really very important. Non simply that, there isn't a sense of resentment or contempt. He's got a favourable impression, a very 18-carat feeling when you wait at him.

And Matsumoto-kun is hot blooded. Er... serious. He'south the near serious out of them all (laugh). That's a good thing though. You don't go the sense that he'due south the youngest; he has the compelling power to have the lead of even the older members. He hates losing subsequently all. "VS Arashi" is a show that definitely cannot do away with its basic premise of having Arashi duke information technology out seriously with the guests, so we're very thankful that nosotros have someone like him effectually. He likewise puts in serious thought regarding the games, and conversely even give us suggestions of "Do you think a game similar this would exist doable?"; y'all tin sense that he cares a lot about the show. And information technology'due south not all enthusiasm either; he'southward also someone with a calmness that allows him to really have in his surroundings as a whole.

Lastly, we take Aiba-kun. Hmmm... Aiba-kun has a very extraordinary air about him. I'thousand a man, simply there are times when I've idea "Ah, I bet this sort of thing really invokes motherly instincts in others". Aiba-kun has the power to soften upward the entire mood just by only being there. His presence alone is comforting, simply there's also a bit of cuteness about him with the silly remarks he makes then on (express mirth). The way other members of Arashi would correspond accordingly with teasing quips and further expand into other dissimilar topics is, I think, a remarkable function of Arashi's entreatment.

Every member of Arashi hold equal screen time when the episodes proceed air without fail, or rather, there is always enough room for each of them to brandish their own distinctive characteristics. For example, we've never had Matsumoto-kun alone standing out the entire time, or have just Sakurai-kun getting screentime fifty-fifty after undergoing editing. Everyone is extremely well-balanced. I'm sure that sort of teamwork comes upward naturally, but... that is something amazing. Even when they're not playing the games, when they're bringing up their own highlights during "MDA (Most Dame Arashi)" and and so along... when you watch information technology in the end, you find that they always turn out well-balanced somehow. Of course they take that star quality to them too, but I'm certain at that place's also a "God of Variety" of some sort watching over them. They definitely "possess" something, all of them. It's really envy-inducing (express joy).

I really do hope that Arashi won't change from the way they are now. I want them to never change, and bring the states joy with their activities as Arashi as a whole. I think singing and holding concerts is an essential part of Arashi'due south entreatment, and and then are their interim-related work in dramas, movies, stageplays and more; but playing games in variety programs like this is a part of it also, and you lot can also get a sense of Arashi's charm when they announced on shows from other stations. I'thousand sure they probably have their own unlike goals, but I really think that if they continue working and having fun as they are at present, five or 10 years later down the road, they'll become an even better grouping than earlier. Nil would brand me happier than having "VS Arashi" and Arashi continue their growth together.

sanchezwoughts.blogspot.com

Source: https://say-it-again.livejournal.com/92359.html

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